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41. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
Mei Long wrote: In all seriousness, I'd like to thank you and Olmecca for your contributions to Bombers Bar. I've flown in quite a few Bombers Bar fleets in the short time I've been playing EVE, and your contributions have positively contribute...
- by Olmeca Gold - at 2017.03.26 04:25:58
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42. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
Drago Tzu wrote: You couldn't wait until after SRP was completed for my bomber?! Can you please SRP my bomber? Pls send your request to Daenerys Gorp
- by Olmeca Gold - at 2017.03.26 04:16:58
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43. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
JakeMiester wrote: Not gonna say I called this literally a year or so ago but... Oh it's not like we did not also call you'd harm BB in some way and leave :)
- by Olmeca Gold - at 2017.03.26 01:14:33
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44. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
JetStream Drenard wrote: If you like what bombers bar stood for, but believe it is being led by bads, then why dont you create a new one that is not bad? This kind of thing requires too much metagame marketing effort to do, while we just wan...
- by Olmeca Gold - at 2017.03.26 00:07:47
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45. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
More detail, and my viewpoint at http://www.bombersbareve.com /
- by Olmeca Gold - at 2017.03.25 21:50:46
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46. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Grath Telkin wrote: Now lets remove nullification from anything but an interceptor. Oh the amount of playstyles you have to be ignorant of to even suggest this makes me lol PS: Lots of us dont care about how frustrating nullified combat shi...
- by Olmeca Gold - at 2017.02.21 17:37:15
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47. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Vic Jefferson wrote: I respectfully disagree. Cov-ops ships are not one-use ships for hunting; provided a response fleet does not reach it before the 60s Covert Cyno is up, we find that cov-ops and prospects typically last 3 or more drops. We ...
- by Olmeca Gold - at 2017.02.03 04:00:40
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48. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Vic Jefferson wrote: Questionable. If you took away the nullification of T3Cs without adjusting bubbles, people may grow even more complacent, and feel even more secure behind a bubble camp. Speaking from my experience at least, 95% of the tim...
- by Olmeca Gold - at 2017.02.02 17:56:00
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49. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Nullified T3s: I predict people who have strong negative feelings about them will mostly be gatecampers. Other than that some of those who do small/large scale fleet consensual pvp in null and wormholes might have negative feelings about them. ...
- by Olmeca Gold - at 2017.02.02 15:31:34
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50. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Kruselloyne wrote: SoulMIner wrote: Edit: 10 pages of negative reply's day one of post, is a move in the wrong direction. Like 10 people in those 10 pages, but who's counting? People complain about every change CCP makes because it's n...
- by Olmeca Gold - at 2016.12.13 15:05:10
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51. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Steve Ronuken wrote: Bear in mind, people arguing against something are almost always louder than people who like it. So 'majority feedback' is a harder thing to quantify than 'how many people posted'. This is one factor but it's not that s...
- by Olmeca Gold - at 2016.12.09 19:02:35
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52. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Glathull wrote: Olmeca Gold wrote: Looks like CCP heard the majority feedback and at least postponed this change from December 13th release. Thanks CCP for hearing us out and not rushing this change. Where did you see that? I just d...
- by Olmeca Gold - at 2016.12.09 11:57:56
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53. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Looks like CCP heard the majority feedback and at least postponed this change from December 13th release. Thanks CCP for hearing us out and not rushing this change.
- by Olmeca Gold - at 2016.12.08 15:24:01
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54. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: I don't think AFs are the right hull for this sort of thing. It doesn't fit their other roles and bonuses for one. I do agree that this won't kill bomb use though. It's mitigation and there will be ways around it, wheth...
- by Olmeca Gold - at 2016.12.08 11:35:04
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55. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
I am past the limits of the time I would like to allocate discussing this stuff with you, but thanks for taking my posts seriously and stating your opinion. I hope somewhere in CCP reads these and they help them to form their own opinion. A gener...
- by Olmeca Gold - at 2016.12.08 01:31:14
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56. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: If you want to contest the major powers than go nation build. It's not even like NC/PL/Goons have been the major powers for 10 years. The game was new back then. Asset and SP gap was bridgeable by effort and communi...
- by Olmeca Gold - at 2016.12.07 19:51:47
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57. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
jack1974 wrote: Most people don't dread bomb because they themselves are risk adverse. People are too tied to killboard statistics so they never get to experience sacrifice for the bigger picture. People will consider losing a 1 million ISK s...
- by Olmeca Gold - at 2016.12.07 19:23:03
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58. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Frostys Virpio wrote: Olmeca Gold wrote: SNIP Large group of player used teamwork. It's super effective!!! You meant skill points and Titans* Because that's exactly what this game should reward right? How much SP and how many tita...
- by Olmeca Gold - at 2016.12.07 15:39:47
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59. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: So what? Manpower and organization OP, other lack of news at 11. That's the way the game works, if you put in the effort to have that many people and big ships then you get these sorts of advantages, where the only thi...
- by Olmeca Gold - at 2016.12.07 15:38:45
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60. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Any decent sized Alliance (say, 100 people active most days of the week in primary TZ) should be able to muster at least a small force to defend their Rorquals, even if that just means warping in with suicide ECM to br...
- by Olmeca Gold - at 2016.12.07 13:38:10
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